Strength to Tug of War Pets & Companions
Fill pet slots for passive Strength value—without confusing them for Tug of War Simulator eggs.
Pets in Strength to Tug of War
Pets (companions) are a major equipment layer in +1 Strength to Tug of War by Tough Guy Studio. While wearables usually carry the biggest strength-per-step jumps, empty pet slots leave free multipliers on the table. This page explains how to think about pets on the live [W3] build without copying advice from Tug of War Simulator—a different game with different eggs and codes.
Read the Equipment hub first if you are unsure what a tooltip means. For spend order across all gear, use Upgrade priority and the Tier List.
What pets usually do
Exact names rotate after Saturday updates, but pet effects typically fall into:
| Effect type | Why it matters | Priority |
|---|---|---|
| Strength / step bonus | Raises the same curve as walking gear | Highest |
| Win / duel assist | Helps tug-of-war gates | Medium—after step income |
| Cosmetic-only companion | Looks busy, no stat line | Lowest |
Rule: If the pet tooltip shows no numeric Strength or step bonus, treat it like a cosmetic until a patch changes the text.
Filling slots vs chasing rares
Early and mid-game, a filled slot with a mediocre step pet beats an empty slot while you save for a rare. Waiting hours for a showcase pet while walking bare is a classic mistake listed on Common Mistakes.
In World 2 and World 3, re-open the pet vendor after travel—new rows can obsolete World 1 companions the same way shops obsolete old shoes.
Pets and rebirth
Confirm after every reset:
- Do pets persist through rebirth?
- Do you need to re-equip them?
- Did Saturday patch change which companions survive?
Many incremental games keep pets while wiping soft-currency wearables. Do not assume—read the rebirth popup and re-check the Rebirth guide. Plan repurchase cash with the Rebirth Planner if pets somehow reset on your build.
Pets vs wearables vs Robux
Spend order that stays healthy on F2P accounts:
- Cheapest wearable with a clear step multiplier
- Fill every free pet slot with the best affordable step pet
- Upgrade wearables that beat your weakest pet’s bonus
- Only then consider paid pet slots or passes—see F2P & Gamepasses
Robux pets or slot unlocks are optional accelerants, not requirements for World 3 entry.
Do not import Simulator pet advice
Tug of War Simulator community guides talk about lantern eggs, wheel spins, and +2 pet gamepasses that belong to that place ID. They are unrelated here. Mixing them wastes Robux and time—details on vs Tug of War Simulator.
Saturday pet checklist
After each weekly update:
- Screenshot pet tooltips you own
- Compare new shop pets to your weakest slot
- Unequip pure cosmetics if a real step pet appeared
- Skim Updates and Codes (still no verified active codes)
Related pages
- Equipment hub — full gear framework
- Fast Progress — session templates that include pet checks
- World 3 — endgame shop and companion expectations
- How to Win — when duel pets matter more than step pets
Pets are quiet power. Keep every slot honest, verify tooltips after Saturday patches, and never let a flashy companion replace a boring multiplier that actually moves Strength.
Frequently Asked Questions
Quick answers players look up before every session.
Do pets increase Strength while I walk?
If their tooltip lists a Strength or step bonus, yes. Cosmetic-only pets do not help your grind.
Should I leave pet slots empty to save for a rare?
No. Fill slots with the best affordable step pets, then upgrade. Empty slots waste time.
Do pets reset on rebirth?
Often they persist, but always confirm on the rebirth screen after Saturday patches.
Can I use Tug of War Simulator pet guides here?
No. Different game, eggs, and gamepasses. Follow this wiki’s equipment and pets pages only.
Are Robux pets required for World 3?
No. World 3 expects step gear, wins, and rebirth stacks. Paid pets are optional speed-ups.